By "3rd party", we mean any
plugin not written by Jabo,
Azimer, Icepir8 or Zilmar.
Project64 Legacy uses an
open plugin specification.
This means that other people
are free to write compatible
plugins, which you might
like to use in Project64
instead of the ones
provided. These may be
available standalone or
taken from another emulator
package - visit some quality
websites or use a search
engine.
You should
first check that the plugin
is to the Project64
specification (sometimes
referred to as "Zilmar
spec.") and to the correct
version of the
specification. Consult the
plugin or emulator
documentation if you are not
sure.
Project64
Legacy is backwards
compatible with all public
versions of the
specification up the date of
its release. (It was not
made forwards compatible
because there is no way of
knowing in advance how the
specification might change).
If you attempt to
install a plugin that is not
to a suitable specification
then it should not show up
in the menus in Project64
Legacy.
Extract the
plugin (file ending .dll)
and any support files it
requires to the root of your
Project64 Legacy plugin
folder (by default,
"\Plugin\" subfolder of your
PJ64 Legacy folder). Start
PJ64 Legacy, go to Options >
Settings > Plugins and
select the new plugin from
the appropriate list and
press OK. If the plugin
initialises (starts)
correctly there will be no
error message. Remember, if
you are using third party
plugins the standard
Project64 Legacy
compatibility lists and
notes may no longer apply to
you.
If you have
problems with a plugin,
please consult the
appropriate author or group.
The Project64 Legacy team is
not in any way responsible
for the performance of 3rd
party plugins! Nor can we
gaurantee the peformance of
the application while using
3rd party plugins.
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