Known Issues (what is a 'known issue'?)
Issues are same as Ocarina of Time, please refer to that page.
Frequently Asked Questions (have you already read Common Q&A ?)
All other questions please refer to Ocarina of Time page as most questions for this game are identical,except for the iQue versions. There is no iQue version of the Master Quest.
How did this game come to exist?
The dump for this game originated on the Zelda Bonus disk. The game was emulated via a special Nintendo-written emulator to work on the GameCube. This is why the game appears to refer to GameCube buttons rather than N64 buttons in the game. The game is however still N64 compatible and thus worked in PJ64 with little extra attention.
Why does my ROM have core note "edited ROM"?
Our general policy is not to support (or include in RDB) anything other than [!] verified ReDumps. However, we made an exception for Master Quest, as I will explain. The ROM (at least the one on the GC bonus disc in Europe) was marked as PAL by Nintendo ("P" in the header) but their emulator on the GameCube ignored this and ran it at 60VIs. The first and most common Master Quest ROM released is (now known as) "Legend of Zelda, The - Ocarina of Time - Master Quest (E) [h1C]". This hack changed the P to an E (USA) so it would also run at 60 - the correct speed - in e.g. PJ64. Therefore you could say the error here was in the original ROM by Nintendo. The [F1] ROM i believe was a fix that also works on the real N64 (by having the CRCs recalculated), and again this ROM also runs correctly in PJ64, and therefore is also included in the RDB. You can use the [h1C] ROM or [F1] ROM or (U) [!] ROM, all should run equally fine AFAIK. We would not recommend (in this one special case) patching the hacked ROMs back to [!] status as they would then run too slow and also sound bad.
The situation is still not clear as of the release of this beta RDB, and we hope to update with a final answer soon. A reminder not to ask us where to get ROMs.
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